

None of them end up being actual characters, and all they get for lines is repetition of the same throwaway line they babble in the game ad infinitum. How did Diomedea manage to include all these 50+ characters in this 12-episode show? The answer is, they didn't. It's not even like YYY where 3DCG scenes were hardly noticeable- It's just literally everywhere in every battle scene in this show, and they're all so incredibly poorly choreographed that it makes you wonder whether a properly functioning human being was responsible for them.Īs mentioned previously, this show is something that tries too hard to appeal to the existing fanbase with the smallest effort possible that it fails at its job completely- First, the characters. And yes, I'm being pretty lenient with the term "battle scenes" because the visuals are legitimately worse than something from a Toei show. Though, having claimed that, it's actually pretty difficult to hear most of the soundtrack because the battle scenes barely last more than a single minute. Apparently there seems to be an unspoken rule that terrible shows must have a decent/good soundtrack. What happens in this 12-episode odyssey is the complete oppositeīefore going any further into this series' embarrassing writing that makes Boku no Pico Shakespearean in comparison, there are several other notable aspects of this show that warrant mentioning: Music, for the most part, is pretty decent. The thing about making an animated series of something like Kancolle is that, aside from having the fans seeing their favorite characters being animated, it also gives a chance for them to see the characters develop beyond their limited personality trait in the game.
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This show is clearly designed to appeal to the former, and does a great job at failing in everything because of that. There are two perspectives you can watch this show from: Either you played the game, or you haven't. Ever wondered why Touhou doesn't have an anime? This is why.
